Interview Series: In Conversation with BiblioTech Hackathon Participants
The following interview was conducted by Sam Goven, a master’s student in Journalism at KU Leuven, with Luisa Ripoll-Alberola, team leader of the BiblioTech Hackathon project Captacats. Luisa is a PhD candidate at Leipzig University working on the Horizon Europe funded MECANO project. Luisa’s team, Captacats, worked with the travelogues collection. You can learn more about the team’s work by having a look at their project poster in the BiblioTech Zenodo community and by visiting their project website.
The BiblioTech Hackathon is a 10-day event organized by KU Leuven Libraries and the Faculty of Arts. Students, researchers, and staff members of KU Leuven worked in multidisciplinary teams with digitized collections from KU Leuven Libraries. The theme of the 2026 edition was travel, which was reflected in the selected datasets: historical postcards and historical travelogues. More information about the hackathon and its results can be found on the BiblioTech 2026 website.

Congratulations again on your team winning the prize for most original project! To start, could you tell us a bit about your background, what first interested you in the hackathon, and whether you had participated in one before?
I’m currently a PhD student in Digital Humanities, working on the MECANO project. I had never participated in a hackathon before, but I knew that I wanted to take part in one at some point. There’s a very large Digital Humanities hackathon in Helsinki every year, with five or six different datasets, but participating there can be quite expensive.
While I was doing a research stay here in Leuven, I learned about the BiblioTech Hackathon. It really felt like the stars were aligning, because it was the perfect situation. As I mentioned, I was already thinking about joining a hackathon, and having the opportunity not only to participate but also to be a team leader was exactly what I was looking for. It allowed me to take part in a Digital Humanities activity in a more informal setting, which I really liked.
Could you describe your project and your output in a nutshell?
We created a prototype web visualization called ShipAdvisor, which is loosely inspired by modern platforms like TripAdvisor, but focused on historical Mediterranean travel routes. Using travelogues from the eighteenth and nineteenth centuries, the tool allows users to navigate different routes and see how travelers at the time rated places and journeys.
Through the visualization, users can explore which routes were most popular and how perceptions of safety and danger varied across regions. These perceptions were shaped not only by environmental factors such as weather, but also by historical phenomena like Mediterranean piracy. In terms of design and approach, we drew inspiration from digital humanities platforms such as ArcGIS StoryMaps and Itiner‑e.
You mentioned that you were the team leader in your group. What did that role involve, and was it in line with what you expected? Did you find it difficult to lead the team throughout the project?
I have to say it was actually super easy. I was very, very lucky with my team, they were all extremely motivated. Supporting them felt very natural and light. We had quite a lot of meetings during the process, but it never felt forced; everything just happened quite organically.
As a team leader, I didn’t want to take up too much space. I really wanted the group to feel horizontal and collaborative. However, in the first few days, when people were still a bit shy, I think it helped for the team leader to propose ideas, bring different ideas together, and guide things slightly in that sense. Beyond that, my role was more about offering support, often acting as a bridge between the participants and the experts. Before reaching out to the experts, I was there to help where I could.
Overall, it was, as I said, very easy, and it never felt like an artificial hierarchy or like I was in a superior position. It really felt like teamwork.
At the ‘Meet the Data, Meet the People’ event, you were introduced to the data for the first time. How did the brainstorming process go?
At the beginning, we had four or five main ideas. Our approach was to take some time after the first day to reflect on them individually, and then meet again the following Monday to make a decision. During that meeting, we decided to go with the idea of ShipAdvisor, mainly because it allowed us to integrate many different elements.
For example, we could look at which routes were more affected by piracy, which was a particular interest for some of the team members, while others wanted to work with illustrations. The concept really allowed for different approaches to come together within the same interface.
At first, it can feel a bit overwhelming, you think, I need to produce something, but I’m not yet sure what that will be. But because everyone in the team was so motivated, we ended up arriving at a solid idea quite naturally.
What kind of audience did you have in mind when working on your project and the website? Who should be able to use it?
We mainly had the general public in mind. We didn’t want the website to require any specific background knowledge, whether technical or academic. The idea was that anyone could use it, people who are simply curious and want to explore the corpus in a different way.
Did you run into any problems during the hackathon, and how did you tackle them?
File coordination was probably the trickiest part. At the beginning, we planned to use all the infrastructure the library was offering, such as the computing cluster. In the end, though, we didn’t really use it. One reason was that the team had different levels of technical expertise, and for some people the computing cluster felt like too much to handle. As a result, everyone ended up working in their own way and sharing files through the Teams group instead.
That approach worked, but it wasn’t always ideal. At times it felt a bit overwhelming to navigate, because we had many documents and different versions circulating. Sometimes people were working in parallel, and you had to wait for the latest version from a teammate before you could continue your own work. Our file‑sharing setup certainly wasn’t the most structured solution, but in the end it worked for us.
You mentioned that this was the first hackathon you participated in. Do you feel you picked up any new skills along the way, and how might you use them in future research?
As a PhD student in Digital Humanities, I mainly work with text analysis. My thesis focuses on the reception of ancient authors in academic prose and academic discourse, so my work is very text‑based. Before this hackathon, I had never really worked with geographical data.
That made this project especially interesting for me, because in my own research I don’t often have the opportunity to work with spatial data. The hackathon gave me the chance to explore that a bit, experiment with different tools, and see how geographical data could be integrated into a digital humanities project.
What kind of advice would you give to someone who might be hesitant to participate in their first hackathon?
I think one of the biggest insecurities people often have is feeling that they don’t have enough technical skills to participate. What I would say is that the support provided by the library and the pool of experts was truly incredible, you were never really on your own. You were always supported, both by the experts and by your teammates.
People with less technical experience found other important roles within the team. That could be doing more close reading, contributing to the final analysis, or working on the design of the poster. I would definitely encourage anyone who feels insecure about their technical background to take part. First of all, you learn a lot. Second, as I’ve said, you’re never alone, you’re very well supported by both the experts and the team. And finally, even if you don’t feel fully comfortable at first, you will definitely find meaningful ways to contribute to the group.
And what kind of advice would you give to a future team leader of a hackathon team?
I would say: don’t stress too much. I remember feeling quite insecure at times about our final outcome, but in the end, whatever you produce is going to be fine. In reality, the hackathon is meant to be fun, and not a competition.
What really matters is not the end product, but the process: working together, learning new things, and enjoying the experience. That’s what makes it valuable.