Critical Making Fellowship 2026 - Update
Critical Making: Moving Data to the Physical
Jessica:
In the introduction and the original conception of this project, the goal was to have a representation of Latinx deaths from police killings across the United States. However, as the math continued and we mapped out all four years in our trial state, California, we quickly realized we needed to change something. At the beginning, we distilled the embodied effects and points/messages we want the viewer to experience and leave learning, and, on some level, some of these points have been non-negotiable. The main one has been the anticipation built in by all four years falling at different intervals. The second has been the largeness, and that police killings are not rare or occasional but greatly affect the community.
With these two in mind, when I fixed the mistake I made in the original four-year data distillation, a problem arose (interdisciplinary work comes with a learning curve). The mistake was that I forgot the element of anticipation: when I broke the four years into age groups and their counts to figure out the quantity and pin size, I didn’t consider that the years would create different groups and that I’d have to break down the data twice. And in the version with error, all the pins fit into California. But then, in its correct form, it did not. At this point, it became a question of scale and time.
So, What Has Changed
After staring at my map, we realized that to maintain both anticipation and scale, as we wanted to, we had to change the map’s scale. We went back and forth on all the different things we could change to make the pins fit, from quantity per pin to having each pin size represent a range of victims; for example, a 7 mm diameter pin (which used to be 4 mm, but this too had to change due to a different mechanical issue) originally represented 1 victim, and we discussed having it now represent a range of 1-5. We also considered exponentially decreasing the number of pins to four per affected U.S. state to represent the years and keep the pins falling at different intervals, along with other ideas.
Each idea came with different things we might lose or gain. And it felt like we were trying to find an ideal effect. I don’t think I have ever had such a serious conversation about pins before this semester. But the conversations were extremely helpful in remembering and reorienting the story.
All to say we finally landed on shifting the representation of Latinx deaths from police killings across the United States to just California. Why California? For multiple reasons. But from here, we did have a conversation about whether, in representing just one state as opposed to the entirety of the United States, we could maintain the scale of deaths that occur in the United States.
Additions With Change
Narrowing the map to California offered unexpected inspiration and additions to the project. Ammon pointed out that focusing on just one state gives us another way to narrow it further, and what we do from here could be more specific than broad data allows. In a national map, or with data in general, you always risk dehumanizing people and reducing them to points on a map. Within the construction of the U.S I didn’t really know how to negotiate that, and it was a question I had been wrestling with for weeks, and in my work more broadly, often. But California has allowed me to have more room to be a bit more creative.
A question I didn’t anticipate, but that came up when I put the data into its first physical form, is what gets lost/added in the visualization process, and when you adapt the model to better fit the required changes, what are you negotiating, shifting, or gaining? These questions, along with all the other conversations, have been teaching me how important the non-negotiables and the story are. Each version tells a different story. The one we make will be based on the final story we want to share.
Ammon
About the Physical Changes
3D modeling has the same issue of scale that we saw in placing the data on the physical map. In the software, you can make tiny things look big. I ran across this issue as I modeled a 4mm diameter pin and the mechanism to keep it in place and then let it fall. I could zoom in, make the design, figure out the mechanics, and readjust measurements. And it all looked great! But then after 3D printing the pins and the mechanisms, I recognized that they were delicately small. The holes for the screws to attach the mechanisms (which I neglected to account for while modeling) were woefully inadequate. Too small and fragile. I would have needed to use a sewing pin instead of a screw. The idea is to have a string pull on these mechanisms to allow the pin to fall; and these tiny mechanisms would not withstand a single tug, let alone repeated pulls.
By reconsidering the scale of the project, we were able to increase the size of the pins to allow physics to work in our favor by making the parts actually usable. And this is all, again, a great lesson in iterative creation. It takes repeated attempts of thinking through ideas, designing, modeling, making, and testing to create something. Some people call this failing forward, or learning from mistakes. I like to call it just plain learning. You can’t learn without repeated attempts. Failure is only when you stop trying. Mistakes are just learning how things work. Reflecting upon this learning process is part of what makes this Critical Making.